Skip to search
Skip to main content
Catalog
Help
Feedback
Your Account
Library Account
Bookmarks
(
0
)
Search History
Search in
Keyword
Title (keyword)
Author (keyword)
Subject (keyword)
Title starts with
Subject (browse)
Author (browse)
Author (sorted by title)
Call number (browse)
search for
Search
Advanced Search
Bookmarks
(
0
)
Princeton University Library Catalog
Start over
Cite
Send
to
SMS
Email
EndNote
RefWorks
RIS
Printer
Bookmark
Biomimicry for designers : applying nature's processes and materials in the real world / Veronika Kapsali.
Author
Kapsali, Veronika
[Browse]
Format
Book
Language
English
Published/Created
New York, New York : Thames & Hudson, [2016]
©2016
Description
240 pages : illustrations (chiefly color) ; 27 cm
Availability
Copies in the Library
Location
Call Number
Status
Location Service
Notes
Engineering Library - Stacks
TS171.4 .K37 2016
Browse related items
Request
Details
Subject(s)
Industrial design
[Browse]
Biomimetics
[Browse]
Biomimicry
[Browse]
Design and technology
[Browse]
Design
[Browse]
Bionics
[Browse]
Summary note
The importance of biomimetics - imitating life's natural processes - has been known for years and designers have often looked to nature for formal solutions. The natural world contains infinite examples of how to achieve complex behaviours and applications by using simple materials in a clever way, as all organisms make use of limited raw materials to survive. In the popular imagination, the best-known example is the microscopic 'hook' on burrs that led to the development of Velcro, but there are many more applications, from kingfisher beaks inspiring the shape of bullet trains to shark skin being used as a model for advanced swimsuits. This book presents many examples, showing each natural phenomenon alongside its application, with an accessible explanation of the biology and the story of the design. While most are concrete examples that have already been developed, others point the way to what might be possible for an enterprising designer, providing a starting point for creativity. This timely overview is the perfect introduction for designers of all disciplines, and a reminder that inspiration may be just down the garden path.
Bibliographic references
Includes bibliographical references and index.
Contents
A brief history of biomimetics
Biomimetics in myth and reality
Biomimetic design
The future
01. Shape. Biology. Hedge thorns; Timber beetle mandibles; Bird flight; Kingfisher beak; Dolphin body shape; Humpback whale pectoral fin; Boxfish
Biomimetic application. Barbed wire; Modern saw chain; Modern aviation; Shinkansen bullet train; Streamlined vessels; Applied tubercle systems; Bionic car
02. Surface. Biology. Shark skin; Burdock; Gecko feet; Lotus leaf; Morpho butterfly; Starfish pedicellariae; Leaf stomata; Thorny devil; Namib beetle
Biomimetic application. Superfunctional texture; Velcro; Super-adhesive texture; Lotus effect; Mophotex; Micro-gripping texture; Stomatex; Passive water harvesting and distribution; Fog and dew harvesting
03. Structure. Biology. Giant reed stem; Honeycomb; Natural cellular systems; Natural cellular structures; Auxetic materials; Wood; Nacre; Dinosaur eel; Scaly-foot snail; Seahorse skeleton; Glass sponge; Polar bear fur; Plant roots
Biomimetic application. Technical stem; Airless tyres; Minimal-material products; Blast-resistant textiles; Biomimetic wood; Synthetic nacre; MetaMesh; Advanced protective equipment; Resilient structures; Bioglass-inspired structures; Solar textiles; Transpirational textiles.
04. Making. Biology. Paper wasp; Cocoon silk; Spiker silk; Bacterial silk; Bacterial cellulose; Mycelium; Tissue cultures; Photosynthesis; Bacteria; Slime mould
Biomimetic application. Paper industry; Man-made fibre industry; Synthetic spider silk; Bolt threads; Biocouture; Mushroom materials; Meat and materials; Biobatteries; Hybrid electronics; Brainless computing
05. Towards 4D design. Biology. Squid nerves; Artificial intelligence. The brain; Swarm intelligence. Fire ants; Biorobotics. Plant roots; Man-machine hybrids; Bird aviation; Octopus
Biomimetic application. Schmitt trigger; Intelligent machines; Swarm robotics; PLANTOID; Robotic exoskeletons; Morphing aeroplane wings; Soft robotics
Self-replication and self-assembly. Self-replication; Movement; Protein molecules; Flower buds
Biomimetic application. RedRap; Sculpting with motion. Self-assembling furniture; Autonomous self-assembling robots
Soft machines. Wheat awn; Penguin coat; Pine cones; Spruce cones; Octopus skin
Biomimetic application. Amorphous robots; Insulating textiles; Adaptive textiles; Programmable wood; Dynamic soft surfaces.
Show 15 more Contents items
Other title(s)
Applying nature's processes and materials in the real world
ISBN
9780500518489 (hardback)
0500518483 (hardback)
LCCN
2015959500
OCLC
959536471
Statement on language in description
Princeton University Library aims to describe library materials in a manner that is respectful to the individuals and communities who create, use, and are represented in the collections we manage.
Read more...
Other views
Staff view
Ask a Question
Suggest a Correction
Report Harmful Language
Supplementary Information
Other versions
Biomimicry for designers : applying nature's processes and materials in the real world / Veronika Kapsali.
id
SCSB-5875675