Connected media in the future internet era / Ahmet Kondoz, Tasos Dagiuklas, editors.

Format
Book
Language
English
Published/​Created
  • New York, NY : Springer, [2016]
  • ©2017
Description
v, 224 pages : illustrations (some color) ; 24 cm.

Availability

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Engineering Library - Stacks TK6680.8.A15 C66 2017 Browse related items Request

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    Summary note
    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user's context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the last of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.
    Bibliographic references
    Includes bibliographical references and index.
    Contents
    • 1 Introduction
    • 2 Quality Assessment, Evaluation, and Optimization of Free Viewpoint Video Systems by Using Effective Sampling Density
    • 3 Visual Quality-Regulated Three-Dimensional Video Coding (3-DVC)
    • 4 Recent Advances on 3D Video Coding Technology: HEVC Standardization Framework
    • 5 Depth from Defocus and Coded Apertures for 3D Scene Sensing
    • 6 Depth map coding for 3DTV applications
    • 7 Hybrid broadcast broadband for the delivery of 3D video
    • 8 HTTP adaptive multiview video streaming.
    ISBN
    • 1493940244
    • 9781493940240
    OCLC
    946461326
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